
In this state, you can also do a special Bloodburst attack that consumes the buff but deals massive damage. In your repertoire, you have a basic attack and a charged attack, as well as a dodge that lets you roll through enemy attacks without taking damage.īy charging up your attack, you also gain a Bloodthirst buff, which gives you increased damage and also heals your character with each hit. You play as the Crusader, wielding a comically large obsidian blade made of the only material capable of harming the Old Gods. The combat in Eldest Souls is more akin to Hadesthan anything, featuring a basic set of moves that revolve around dashing, charging, and dodging through enemy attacks.

Eos’ boss fight, for example, throws players into a circular stage with limited space with many of Eos’ attacks taking up a big portion of the stage’s floor, requiring you to manage multiple enemies and projectiles simultaneously as if you were playing a bullet hell game. Each stage is also designed to fit the aesthetic of the boss and also forces the player to think about positioning and dodging.

Every single boss is incredibly detailed and unique, both in design as well as combat. Eldest Souls attempts to mimic the fragmented storytelling of Dark Souls by adding tidbits of lore and backstory to its bosses, but much of it is simple flavor text that ends up as just a small bit of detail in each area, quickly forgotten as you go to the next.Īrguably the most interesting thing in the game graphically is the boss designs when Fallen Flag Studio says that they focused on bosses, they really mean it. There is, of course, a storyline…technically. And while you can still interact with said NPCs, the “quests” that they give you typically result in a back-and-forth between fetching a key item from a specific area or boss and receiving a stat-buff item as a reward. It makes sense, too: there is no one around, save for your character and a handful of NPCs, often leaving you with only the sound of the wind to keep you company. The game takes players from grim, battle-torn citadels to the brightly lit wilderness that left me feeling both awestruck and lonely at the same time. Probably the best aspect of Eldest Souls in my mind is just the sheer beauty of its level designs. Eldest Souls Review – A Beautiful, Empty World Here are a few of the notable ones, starting with the game’s aesthetics. From the game’s combat mechanics and the skill tree system, to its wonderfully crafted 16-bit pixel art graphics, there are a lot of things here that make Fallen Flag Studio’s debut title stand out on its own.

ELDEST SOULS CLASSES SERIES
Eldest Souls, while inspired by the series like many other games in recent years, is practically nothing like it, for better and for worse. But if you’re looking for a game to truly scratch that Soulsborne itch, you should turn back right now.
